Hippo Penny Game Reviews

Outstanding Experience
Hippo Penny - Get Ready for Some Serious World-Hopping!

I'm not gonna lie, folks. I was initially skeptical about Cocoon, the latest puzzle-adventure game that's been making waves in the gaming community. But, after diving headfirst into this beautifully crafted world, I can confidently say that Cocoon is a real treat! Now, before I dive into the good stuff, let me just say that it's nice to see some critics finally recognizing my awesomeness (just kidding, sort of).

Seriously though, what sets Cocoon apart from other puzzle games is its unique mechanic of layered world-hopping. It's like playing a game of " Portal" meets " Limbo", with a dash of exploration and self-evolution thrown in for good measure. And trust me when I say that this game will keep you on your toes, constantly challenging you to think outside the box (or should I say, outside the world?).

Now, let's take a look at what some of my fellow critics have to say about Cocoon:

Hey Poor Player gives it a perfect score and says, "I wish there were more of it." Ah, if only we could all experience things for the first time again!

Digital Chumps agrees that Cocooon is a "deeply special game" that will keep you wrapped up in its puzzle-solving goodness.

GameSpot praises the game's beautiful visuals and subtle yet unforgettable storytelling. Yeah, I know what they mean - it's like trying to put a Koosh ball into a Koosh-shaped hole (it's just that satisfying!).

IGN thinks Cocooon is one to remember, building on ideas from Limbo and Inside. No argument here!

GameMAG calls it "one of the most important games this year." Okay, okay, I know what you're thinking - GameMAG must be some sort of gaming prophet!

Dexerto praises the game's incredible gameplay and visuals, saying that despite some storytelling stumbles, the overall experience is still hooked. And, let me tell you, those world-hopping mechanics are nothing short of amazing!

Lastly, Hardcore Gamer gives Cocoon a solid 70, praising its satisfying puzzle design and boss encounters. Yeah, I can see why - it's like solving a Rubik's Cube (but way cooler!)!


Only exciting news of games, and AI from HippoPenny.